12:43
<nox>
Does anyone know if all the tests in unitless-length.html are actually related to the unitless length quirk?
12:43
<nox>
Like, why should -\\31 work?
17:24
<andru255>
Hi everyone
17:25
<andru255>
I need to know how cancel a native fetch in javascript
17:25
<andru255>
Anyone knows how?
17:25
<terinjokes>
andru255: I don't believe you can right now
17:27
<andru255>
thank you terinkjokes, and some alternative o way to cancel? like a ignore o suspended fetch?
17:33
<andru255>
I read this useful link for know fetch https://fetch.spec.whatwg.org/
17:34
<andru255>
but I don't see some way to abort or cancel a fetch :(
17:35
<terinjokes>
andru255: there's a long thread that discusses some of the difficulties on the GitHub
17:35
<terinjokes>
https://github.com/whatwg/fetch/issues/447
17:38
<andru255>
thanks a lot terin again, I see, Would you recommend to use an XHR object by fetch at the time? meanwhile fetch is in draft today
17:46
<terinjokes>
i think that depends on your use case
17:56
<andru255>
mmm, when it's recommend to use fetch?, I think this is a useful method but its still in discussion
17:56
<terinjokes>
you can use it now, and i use it in some places
17:57
<terinjokes>
but if you need to cancel work, because of server resources, then it's probably not a good fit
18:27
<nox>
https://twitter.com/nokusu/status/856937598954201089
18:47
<Domenic>
nox: I don't get it...
18:49
<nox>
Domenic: Sorry, I'm kind of just shitposting, thought of how games are now sold incomplete and then DLCs arrive, and how would that work in the software world. See https://www.giantbomb.com/dlc-season-pass/3015-7186/
21:42
<KiChjang>
nox: sounds like you're talking about Europa Universalis 4