| 00:11 | <MikeSmith> | lgrahl: "relevant Realm" there is hypertext to the definition at https://html.spec.whatwg.org/multipage/webappapis.html#concept-relevant-realm, right? |
| 00:12 | <lgrahl> | Yep |
| 00:16 | <MikeSmith> | lgrahl: so are you asking why the “relevant” part? or what? |
| 00:16 | <MikeSmith> | and you read https://html.spec.whatwg.org/multipage/webappapis.html#concept-relevant-everything too? |
| 00:16 | <lgrahl> | I guess I just don't understand the concept behind it. I've never heard of it. |
| 00:17 | <lgrahl> | Ah, your link points to the description. |
| 00:20 | <MikeSmith> | yeah but I think it’s not something that’s exposed to web content, so unless you’re implementing support for it, you don’t need to deal with it |
| 00:21 | <MikeSmith> | oh I guess maybe you are implementing it somewhere? |
| 00:21 | <lgrahl> | Mh, doesn't look like I will grasp that concept without quite a lot more research. That's hard stuff to digest. |
| 00:22 | <lgrahl> | I've added the missing message receive procedure to WebRTC's data channels and basically copied most of the WebSocket description... and FWIW I completely ignored the realm stuff for now because I just don't understand it. |
| 00:23 | <MikeSmith> | lgrahl: I reckon when Domenic is around, he could make it more clear for you |
| 00:25 | <lgrahl> | Good idea. Cheers! |
| 19:48 | <Alystair> | Hi all, are there any plans for audio capability discovery in upcoming specs? |
| 19:49 | <Alystair> | Being able to know if the computer is currently muting audio or has no working audio outputs would be ideal. It would allow one to programatically deal situations like users with audio based disabilities, users with disabled/no audio hardware or user temporarily muting audio |
| 19:50 | <Alystair> | so potential use cases would be the user being deaf and automatically activates closed captions without interaction, alert user that there is required audio content as part of a presentation if no hardware is available... or even pause video or other media if user mutes audio |
| 19:50 | <Alystair> | if this isn't the appropriate place, where would I go or who would I talk to promote/discuss this concept? |
| 20:24 | <Alystair> | just shot an email to the W3 audio group and will hope for the best, cya~ |